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Zombie rules for skirmish games and a campaign played on a simple grid map, with each grid square representing an area fifty meters on each side. The majority of towns and rural areas can be represented by a twelve-by-twelve map.

This DayZ ruleset is played on a simple grid map, with each grid square representing an area fifty meters on each side. The majority of towns and rural areas can be represented by a twelve-by-twelve map, though some larger areas such as Chernogorsk, Elektrozavodsk, and Solnichniy are better-suited by a double-wide, twelve-by-twenty-four map

Designer: Unknown

Link to RulesEdit

http://www.mediafire.com/view/?p9jjn1ufbteyu9j

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