Tactical level skirmish rules for wargaming of miniature ground combat in the future. MGV requires only a few miniatures, each ship log sheet covers just four vehicles. Also, players may select their own weapon type according to preference - there are three major options, giving a huge range of possible combinations. Game play is streamlined and contains little or no command and control features; players concentrate on fire and movement in cycles that are purposefully varied.

Skirmish Level rules of Invisible Enemy

Designer: WTJ - War Times Journal

Link to RulesEdit

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