FANDOM


Simple Solo Wild West
NoCover
Designer Mark Ainsworth
Type of Game "Tactical" - Squads, Platoons and Companies
Type of Dice d20 and a coin

OverviewEdit

The setting for these rules is the Wild West, The 7th Cavalry against the plains Indians. Most Important is you understand the concept and adapt these rules to suit your own gaming period! I toyed with many ways to create a SOLO wargame that was enjoyable, and unpredictable. I didn’t want to simply move for one side, then the other, so I implemented "Orders", by orders I mean I made a set of typical orders for the army. As the games begins you make your moves and shoot etc.. then your enemies(7th cavalry) units(I use 4 figures per unit) throw a dice for there orders. the enemy carries out these orders, but also must act to any situation as they carry-out these orders, the situations could be, come under fire, sighting the enemy within a certain range, etc...


ResourcesEdit

RulesEdit

Rules (ODT): File:Simple_wildwest.odt

Rules (PDF): File:Simple_wildwest.pdf

TranslationEdit

Italian Translation

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.