These rules represent an attempt to provide structure to large-scale combats that may occur within a Star Wars RPG scenario. The rules presented allow for the determination of the outcome of battles between large numbers of soldiers and vehicles. They were designed to be as simple and universal as possible and should only be used when the outcome of a battle is not predetermined by the Referee.
The rules used are expansions of the standard manto-man interaction and combat rules presented in the Star Wars RPG, scaled up for large forces. Battles can usually be determined with a few commands and a few throws of the dice.
Designer: Christian Conkle